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Ktopias are living lab ecotopes for growing gameful, joyful narratives as a coop for a season. The seeds and fruits of the project gardens are shared freely with the Creative Commons as Open Educational Resources.

Current project quests focus on regenerative food systems, developed through multi-national, “planetary grassroot cooperatives” of people and orgs. We are using narrative game design formats in analog and digital media—aligned with the Jena Declaration and Education for Sustainable Development Goals as a Daily Practice!


latest journal entries

23. May 2025

Food System Collectible Card Game Development started

8. May 2025

First round within the climate education landscape

2. May 2025

đŸŒ± Joining the Climate Education Landscape Innovation Pot by the Hessian Ministry for Agriculture and the Environment, Germany

Playful food system expedition quests, pragmatic K.limate utopias, and mindful living-lab ecotopes for growing joyful optimisms— the passion of Ktopians’ myth-weaving – crafting potential for self-fulfilling prophecies intended to heal and inspire.

Exploring the
Circular

Being on a playful quest

100%

Open-Source & Common Good Sharing of Findings & Creations

Dreaming

Growing different ways of coop.erating with each other
Co-Creating Social Products

Playful Games for the creative commons, to activate the joy of conscious exploration and active change

FSYS lifeTCG

in development since May 8th 2025

A Collectible Trading Card Game as a creative commons OER for Education in Regenerative Food Systems and related SDG’s


edu Game release 2024/25:

Alpha Released Dec, 02024 as an Open Educational Resource under a Creative Commons license during the Social Smart Regional Conference hosted by the German Ministry of City Development

The Smart Waste Agency Game (The SWAG) is an edutaining, open-source tabletop and card game. It immerses players in the world of waste types (waste monsters), recycling techniques (smart multi-tools), and a circular economy – fostering creativity, cooperation, and climate awareness as Agents of Change.


How can we engage into actively exploring the ques.tion: “How can we be smarter with our waste and grow towards 0 wastefulness ?

a conscious quest(ion) in a quest(ion) 😉


ktopia provided idea scouting, Tec+design services and facilitated a temporal coop in which 63 children and teenager, 3 city administration departments and 2 non-profit youth organizations co-created and released an edutaining game – over the course of just 6 agile months in 2024.


A coop model of co-creating a social product for the commons together

Living Labs are save grounds to try new ways of cooperating with each other.
In our 2024 Expedition and co-creation of our social game product we succesfully tried a different way of doing so. The Project Quest has been in the center of a circle, multiple stakeholder contributed to and received from.

In comparison, this is the more common model of doing a project for a specific “target group”.